An alternative way of doing IDE support without any IDE plugin code for not yet supported and specific languages.
Most of us use quite smart IDEs daily with languages we use for development. IDE helps us not only to highlight keywords. It is able to check types, show errors, do refactoring, complete and analyze code.
Of course we spent some time working with languages that are not (or weakly) supported by an IDE. Those languages could be used for configurations files, logger settings, business rules, scripts, text files and so on. This is a specific domain where a language is used. It can be hard to read code on that language, it can be also hard to write it too. One may easily waste time writing incorrect code.
It’s the lack of decent IDE support for such languages. Let’s see how we can solve it
I will use \(Original Language\) term to refer to an unsupported language.
A Trivial Solution
Say we have an \(Original Language\) we use, and there is no decent support for it in IDE.
The very first solution is to replace the \(Original Language\) with some other language.
Suppose the \(Original Language\) cannot be thrown away. And it’s likely there is a code on that language. There has to be a system that accepts it too.
Okay. We may implement a plugin for our an IDE to support it.
Writing a plugin is a complicated task. One needs to know IDE API. Moreover, you’ll implement a parsing so that it’d be fast enough to play well in IDE. The parser should also support invalid text input too, e.g. incorrect code that is being entered. That can be tricky.
Well, a parser may not be necessary, if, say IDE support some base language, e.g.
But in that case a deep IDE APIs has to be used.
Finally, a plugin will depend on IDE. Meaning it has to be updated to work with newer IDE versions. It’s not in our control to lock an IDE version.
This can be done, but, there’s an alternative way.
The DSL Way
Everyone uses their IDE. And of course there is a language we use daily. For example, it could be Java, Scala, Kotlin, Go, Groovy. We know for sure, an IDE is smart on those languages.
My idea is to an \(Original Language\), which is unsupported by an IDE, into a code in a supported language. I will use a \(Target Language \) term for it. Next, run the code to have a code in a \(Original Language\) back. As shown on the diagram below:
To implement it we need
- \(generator\), a program that reads a valid code in the \(Original Language\) and generates a code in the \(Target Language \)
- \(API Library\), a peace of code that includes all definition required for a generated code to be more readable
- \(execute\), a peace of code that makes compiled generated code in the \(Target Language \) to emit a code in the \(Original Language\)
The goal of those transformations is to have a readable \(Generated Code \). Refactorings for \(Generated Code \) in \(Target Language \) are projected to the \(Original Language\).
Selecting a Target Language
Most we need from a \( Target Language \) is a decent IDE support.
We shall select a \( Target Language \) with a good readability for everyone. Languages with better DSL or fluent APIs capabilities are likely to play better.
Static typing is a nice to have. It makes it harder to make a error. Moreover, it’s likely to require no setup for an IDE to work. For some dynamic languages an additional helper may be required.
The DSL Way Benefits
The DSL Way approach projects all features from an \( Target Language \) into a \(Original Language\). We can say an \(Original Language\) is extended with all possible high-level features of a \( Target Language \). For example, we can use functions, loops, conditions, libraries and so on. There is no need to have a support for such constructs in the \(Original Language\). One may also tune a \(generator\) to say fold duplicates in the input into a loops or functions.
Thanks to \(API Library\) we have good readability. It’s a creativity part here. But if implemented correctly, it improves readability drastically.
The parsing is easier to implement for The DSL Way approach. We only need to have it supporting valid inputs. By induction, we start with a valid code and generate a valid code. It’s way more complex for The IDE Plugin case.
Refactorings and code analysis features for a \(Target Language \) are projected to a \(Original Language\). All what is needed is to design \(API Library\) and \(generator\) in the right way. Say you need a find usages for some domain object. To have it, you may make a \(generator\) declare and use a variable for such entities. Once variables are used, rename feature is implemented for free.
Let’s consider Log4j configuration in
.properties file as \(Original Language\).
I decided to use IntelliJ IDEA as IDE and Kotlin as \(Target Language \).
The configuration below can be turned into the following Kotlin code.
The evaluation of this Kotlin program yields the similar
.properties file back.
The DSL code is way easier to read and to write.
Thanks to Kotlin static typed DSLs, IntelliJ IDEA understands the code well, warns all incorrect usages, code complete all possibilities.
Moreover, using such DSL is the way to implement automatic tests for your log4j configurations. One may easily setup automatic tests task as a part of their continuous integration, since the code has no dependency on an IDE part.
It opens the way to reuse common configuration files as well as to run.
In the post we discussed The DSL Way of doing an IDE support without writing any IDE related code. The created DSL can be used not only with IDE. It can easily be re-used in any possible applications like code sharing, automatic test, continuous integration and so on.
You may follow to this post for details on how to create decent package for The DSL Way toolset.
PS. Do you have more examples for \(Original Language\)? Please share in comments belowcomments powered by Disqus